Premier League 2026/27 — Projected Final Table

Our AI's projected final Premier League 2026/27 table, simulated from every remaining fixture.

Current projected Premier League 2026/27 final table
#Teamvs last weekavg Ptsavg GDTitle %Top 4 %Rel %
1Manchester City–83.4+41.850.099.10.0
2Arsenal–82.6+40.042.599.30.0
3Brighton & Hove Albion–71.5+37.64.580.40.0
4Chelsea–70.2+25.52.773.10.0
5Liverpool–63.1+13.70.226.80.0
6Brentford–58.1+13.30.09.60.0
7Everton–55.3+4.70.04.20.2
8Ipswich Town▲ 154.3-0.50.03.00.4
9Leeds United▼ 153.9+4.90.02.90.4
10Manchester United▲ 149.6-0.30.00.82.1
11Newcastle United▼ 149.5-5.80.00.72.3
12Tottenham Hotspur▲ 242.7-13.10.00.115.5
13Hull City▼ 142.6-13.40.00.014.5
14Crystal Palace▼ 141.2-20.80.00.021.3
15Aston Villa▲ 140.3-20.10.00.025.1
16Nottingham Forest▼ 139.8-15.20.00.027.3
17Bournemouth–38.3-19.80.00.036.0
18Fulham▲ 137.2-18.40.00.042.3
19Sunderland▼ 135.8-24.40.00.052.2
20Coventry City–34.7-29.80.00.060.4

Movement shows how each club's projected finish has changed since the previous weekly run.

Last updated: Tue, 20 Oct 2026

How this projection works

Every remaining fixture is simulated using FootyPulse's AI win / draw / away probability and predicted score, calibrated as a bivariate-Poisson so outcome and goal difference stay internally consistent. Completed fixtures contribute their real result.

This projection is a weekly snapshot, re-run automatically every Tuesday morning at 06:00 UK time, once the full gameweek (including Monday-night matches) is finished and results are synced. It doesn't update live during matches.

Each entry in the projection selector is the actual projection published at that moment — saved run by run and never recalculated. The list grows every week through the season.

Iterations
10,000
Fixtures
380
Completed
70
Generated
20 Oct 2026, 06:00

Note: for 12 of 380 fixtures (3.2%), our model couldn't fully match both the predicted scoreline and the stated win / draw / away probabilities at the same time — we used the closest realistic match instead. This affects a small number of individual match simulations.